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Original interactive audio for "Necropolis" using the unreal game engine
2010 - Project at Full Sail University
Original sound effects created in Protools by Kelly Ford Sandstrom
audio elements implemented by Kelly Ford Sandstrom via Unreal Game Engine
Original "Manta Vehicle" interactive sound effect for game engines
2010 - Project at Full Sail University
Original sound effects created in Protools by Kelly Ford Sandstrom
audio elements implemented by Kelly Ford Sandstrom via Unreal Game Engine

Original "Shock Rifle" Sound effect for Game Engines
2010 - Project at Full Sail University
Original sound effects created in Protools by Kelly Ford Sandstrom
audio elements implemented by Kelly Ford Sandstrom via Unreal Game Engine

Original "Ambience - Underwater Mystic" sound loop for game engines
2010 - Project at Full Sail University
Original sound effects created in Protools by Kelly Ford Sandstrom
audio elements implemented by Kelly Ford Sandstrom via Unreal Game Engine

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